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Software / Games•January 2019
Keep Quiet - GGJ'19
UnityC#Global Game Jam
Stealth Exploration
Genre
Unity3D & C#
Engine
48-Hour Game Jam
Event
The Idea & Challenge
Building an atmospheric stealth exploration game within 48 hours, where a player sneaking home late must reach bed without alerting sleeping parents.
Role & Technical Scope
Programmer and co-creator alongside Ruben Mendes and Ricardo Rodrigues, developing movement mechanics, audio-detection triggers, and environmental lighting in Unity3D and C#.
